6/18/2023 0 Comments Subnautica 2 air tanks![]() Press the Pause button and select Options.To remap the Subnautica: Below Zero controls, you need to: How to remap the Subnautica: Below Zero controls These are those default controls on PlayStation, Switch, and Xbox: Action Subnautica: Below Zero default controlsĮach of the buttons can be remapped on consoles, but the default Subnautica: Below Zero controls do suit the gameplay of the survival title. Here, we’re going through the Subnautica: Below Zero controls for PlayStation 4, PlayStation 5, Nintendo Switch, Xbox One, and Xbox Series X|S, as well as detailing a few other key features.įor these Subnautica: Below Zero controls, the left and right analogue are listed as (L) and (R), the buttons activated by pressing the analogues are shown as 元 and R3, and the buttons on the d-pad are denoted as Up, Left, Right, and Down. Having left early access to land on all of the major consoles and computer operating systems, Subnautica: Below Zero puts you in the flippers of Robin Ayou to explore the icy landscape and freezing oceans of planet 4546B. 4 How to craft items on Subnautica: Below Zero.3 Where to find tasks on Subnautica: Below Zero.2 How to remap the Subnautica: Below Zero controls.1 Subnautica: Below Zero default controls.I think the charge fins should be as slow as no fins, it's the trade off for getting "free" power for your tools. Originally posted by Team Vladof:Update for Dec-2015 build I keep charge fins at base, seamoth and sub to swap out when I need to recharge stuff. I've found 3 HC tanks + ultraglides to be a good loadout. Not sure if this is a bug, but if keep your "swim up" key pressed while swimming forward you can move quickly on the surface while scanning below you or going to where you need to go. But they don't.ģ) Charge Fins seem to go slower when charging items, and go a tad faster then normal fins when not charging something.Ĥ) Ultra-glide fins make seaglide worthless, since ultra-glides fit into paper-doll slot, while seaglide eats 5x5 inventory, uses batteries, and barely goes faster then the ultraglides.ĥ) You swim faster on the surface of the water, about the speed of the seaglide, even if you just have fins on. ![]() If they sucked up 2x1 slots each, they could be worth it. But, since they suck up 4x4 slots and only give 30 secs air, they're not worth it. So, generally keep 3 max.Ģ) Plasteel tanks don't make you faster, just don't impact speed as much. The plasteel tanks ought to be either faster, or take up less inventory space, or both.ġ) normal and HC tanks seem to have a noticeable speed impact when adding 4th+ tank to your inventory. High capacity tanks offer all the advantages and no disadvantages. But that's not currently the case in the stable build. Thoughts: I expected a better time with the plasteel tanks Compared to the regular tanks I expected the same or worse with the high capacity tanks. With 3 High Capacity Tanks instead of normal tanks: I substituted the 3 normal tanks for 3 plasteel tanks and got the following results: I didn't know what to expect from the SeaGlide with different fins, I guess it makes sense that equipped fins don't seem to have any effect. ![]() I'd expected them to be at least as good as the normal fins, but they were as good as no fins (I think they should be changed to be as fast as regular fins). ![]() Thoughts: the Ultraglide fins are clearly better than normal fins. Originally posted by Sarnaath:I did my own tests ![]()
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